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Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

Cesium viewer scene primitives

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The scene holds a bunch of graphics primitives, and was likely the right place for OL-Cesium to connect given that OpenLayers has its own ideas about what needs to be shown on the map and where. The Cesium .Viewer is a much higher-level object, and is the parent of the "Entity API" layer of Cesium , where Cesium.
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在没有地形的情况下设置笛卡尔的高度为0就是贴地,有地形就需要使用到Cesium提供的sampleTerrainMostDetailed方法实现点位置添加高程实现贴地,. var cartesian=Cesium.Cartesian3.fromDegrees ( 100, 20) //这里没设置点的高度,也可以设置高度,但不知道该位置的高程,所以需要 ...
Scene new Cesium.Scene (options, depthPlaneEllipsoidOffset) Scene/Scene.js 154 The container for all 3D graphical objects and state in a Cesium virtual scene. Generally, a scene is not created directly; instead, it is implicitly created by CesiumWidget . contextOptions parameter details:
Appearance 定义了需要在 GPU 上执行的 GLSL着色器,这部分一般只有在自定义外观时需要修改。. Render state 用来在绘制 Primitive 的时候控制 GPU状态,一旦外观被创建,render state 就不能再改变了,但是我们可以修改其材质 // 下面的外观可用于定义一个 Viewer 不可进入的不透明盒子 var appearance = new Cesium.